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Monopoly

Monopoly

Marmalade Game Studio

Lead UI/UX artist

Official mobile version of Monopoly in partnership with Hasbro.


My main responsibility in this project was to design and integrate a new cross-game social feature - Bubble, a year after Monopoly's global launch. The new feature supports friends connection, in-game chat room and video chat, which was an unexplored territory for not only myself but also the company.


Since Bubble needs to be shared across multiple Marmalade game titles with completely different game flow and art style, designing this new feature was a real challenge. We went for this trendy glass-morphism art style in the end, since (1) it suits the name of the platform (2) it can easily blend into different games and still maintain some sort of consistency (you can still see the blurred game UI at the back).


Here are some of the wireframes and screen flow of creating a game from the main menu.


Tools:

Adobe XD, Photoshop, Illustrator, Unity UI & animation.

Development Process
UI Mockup
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